Media Arts

Call 575-624-7045 for more information.

The exciting and rapidly developing technologies, skills and applications taught within the Media Arts programs prepare students for careers in the film industry and in graphic and commercial arts, publishing, advertising, and communications.

Three Media Arts tracks are available: Graphic Design, Film Technology, and Game Design

The Graphic Design track (Certificate of Employability or Associate of Applied Science) prepares students for the competitive digital production marketplace by developing artistic mastery in various areas of Media Arts. Graphic designers create visual concepts, by hand or using computer software, to communicate ideas that inspire, inform, or captivate consumers. They develop the overall layout and production design for advertisements, brochures, magazines, and corporate reports.

The Film Technology track (Certificate of Employability or Associate of Applied Science) prepares students for careers in the film industry. The training is a three semester program in partnership with the State Film Office and International Alliance of Theatrical Stage Employees (IATSE) Local 480. The classes are application based leading to actual film production in the third semester. Once students have completed the courses, the student may submit an application to IATSE Local 480 for union membership.

The Game Design track (Certificate of Occupational Training) prepares students for careers in the video game software industry and graduates can continue on to a four-year degree. The Game Design program prepares graduates for positions as game designers, level designers, interface designers, producers, production assistants, and game artists.


Program Learning Outcomes

In addition to supporting institutional learning outcomes and building upon the foundational general education outcomes, upon completion of this program students will be able to:

  • Demonstrate mastery of foundational knowledge, skills and behaviors necessary to be successful in media-design professions.
  • Communicate effectively to a wide variety of audiences, orally and in writing.
  • Apply critical thinking and aesthetic judgments in creating computer graphics and digital media.
  • Utilize knowledge of text and graphics to communicate ideas and information visually.
  • Demonstrate proficiency in design software.
  • Create a portfolio showing proficiency in digital media.

In addition to supporting institutional learning outcomes and building upon the foundational general education outcomes, upon completion of this program students will be able to:

  • Employ active-listening techniques and knowledge of technical nomenclature to effectively communicate both orally and in writing with clients, colleagues, and other professionals.
  • Demonstrate proper business etiquette, appearance, and teamwork.
  • Demonstrate an understanding of legal regulations, industry ethics, production schedules, and budgets.
  • Use industry-standard motion-media editing software applications to professionally edit projects.
  • Apply knowledge of mission and story structure to produce a treatment and storyboards for a motion-media production.
  • Demonstrate the ability to create a production plan and a schedule that meet client needs, use resources appropriately and are on time and within budget.

Upon successful completion of this program, students should be able to:

  • Demonstrate the ability to contribute to interactive multimedia-software design and development projects, such as digital games, mobile apps, educational software, interactive architectural models, and simulations.
  • Demonstrate the ability to work effectively on interdisciplinary teams, with appropriate communication, teamwork, and process skills.
  • Demonstrate the ability to use collaboration tools as appropriate.
  • Demonstrate competence in the use of industry-standard tools and processes.